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Portable Network Graphic  |  1997-10-23  |  130KB  |  816x1056  |  16-bit (505 colors)
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OCR: var This should be numeric variable that will contain value the should be used reference the graphic frame buffer being created This variable will equal an error occurs. windowID This should be a Form name or a variable used in the WINDOW command that contains value that is used to reference the window. SpriteEnd This command will deinitialize sprite animation and free all memory used background graphic frame buffers and sprite objects. SpriteBegin spriteGfxID Use command to start an animation framedrawing sequence. This command will instruct the Visual MacStandardBasic sprite graphic engine which frame buffer to be the active one. spriteGfxID This should be numeric variable that will contain value the should be used reference a graphic frame buffer that was previously created This usually ...